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Episode 242: I question the relevance of the scenario here.

August 1st, 2014, 11:01 am

Average Rating: 5.00
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Author's Comments:

Reply zignoff, June 11th, 2014, 1:03 pm

I never thought Fall damage was a good idea myself.... But I guess I remember games are a fantasy setting and real physics just don't apply to them and in most cases except for a few things should be worried about, but IM an odd duck.


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User's Comments:

Reply qazox, August 2nd, 2014, 5:41 pm

In the stone age of video games (pre SNES/Genesis days) fall damage was almost impossible to an 8-bit game to calculate, so either a game had it set to an auto kill or no damage at all.

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