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Episode 43: What story?

September 3rd, 2012, 11:00 am

Average Rating: 5.00
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Author's Comments:

Reply zignoff, June 30th, 2012, 11:51 am

Non Linear design can be good, or bad... These type of non linear games, are still around, weather that's good or bad depends entirely on the game. Some games pull off these mechanics really well, it depends how they apply them. Legend of Mana does it real well, it has a more focused create your own adventure style game progress.

The only major issue with the game is finding the sections that moves the games story along, but you don't have to find them all to finish the game. Same with games like Fallout 3, or Skyrim, which are a more evolved version of this system, with various mechanics that make it MUCH easier to find the quest to progress the story.

Then we have those games that are design in a way that has a forced progress linear story, but does so in a VERY non linear way, and does it poorly. One of those is Chrono Cross, not only does it more or less just insult the Chrono Trigger series with being a bad addition to the series in just about every shape and form, but the way the story progression elements are brought out can be mind numbingly tediously annoying.

Example being at one point you have to find various elemental dragons to progress the story, the problem is the game doesn't give you any idea on how to FIND them, along with that, the method of finding some is SO out of the blue you'd never suspect it without the help of a players guide.

Such as to get to the water dragon you must speak to some RANDOM fisherman in the first town who never had anything useful to say or do. The odds of you talking to this person are so low, without any direction people could literally get lose for hours looking for it.

Another game that does this system poorly is the New capcom game Dragon's Dogma, but I'll get to that in a later review.

"Legend of Zelda is a Registered Trademark of Nintendo, all rights are reserved to them for using their characters likeness."

Reply zignoff, September 4th, 2012, 9:46 am

Did he even do anything in Another World? @qazox: Hell it's been a long time since I played it, I got the "Good Ending" Which was really nothing more then a bad simon game, and of course there was number of things they got incorrect from Trigger, however.

The game really had very little direction for more of a linear direction game, also just because you MAY have spoken to him in the another world, I don't remember there being anything that pointed to him telling you to go visit himself in the normal world, hell I don't remember talking to him in the other world. Besides that, if he even did, what PUSHED you into talking to him the first time, I really don't remember anything from the main story pointing out, go to that fisherman and talk to him, I only remember go out and find the dragons that's it. He may have had something to say, but what prompt you to even consider him? That's my point in general.

Then there was the combat also made me want to poke out my Eyeballs with a rusty spoon :P.

There were a number of reasons most didn't care for it, again the very poor way of story progression as I mention, I'm sure some figured it out, but many did not, due to the fact so many came on to gamefaqs to ask about it. The combat was just very dumb down, and character really weren't as in depth and unique, that's one of the many problems that came around with FF7. The final boss simon game kill a lot of fun, and the inaccuracy to the original story was a problem, lastly the game didn't really deal with time as more of a parallel world, I believe. It just wasn't a Chrono style game, that was a lot of why people didn't like it.

But to each his own, you liked it that's all that matters isn't it?, I'm not trying to tell you to NOT like it, I'm just pointing out why I didn't care for it, and what to ME was wrong with it in my opinion, the things I say here are not fact by any means.

Also Magus actual was in the game and as a team member, but he was a shadow of his former self, he had this phantom of the opera look to his design and he was very affeminate looking, even more so then he should have had.

Same with FF7, I'm afraid I can not STAND, FF7 for many reason, sure I played it and mastered it like everyone else, but I can't get back into it, I just don't enjoy it. I dislike many of the items in the game.

I'd say my top 3 favorite JRPG's would be Xenogears, Final Fantasy 9, and Breath of Fire 3, Final Fantasy 4, is right next to BoF 3, and DragonWarrior 8 right next to it :P

User's Comments:

Reply qazox, September 3rd, 2012, 10:34 pm

@zignoff:

If you talked to him the 1st time you went to Another World; then you'd know you'd have to talk to him back in Home World to unlock the Blue Dragon.

Everyone hates on Chrono Cross so much.. is it because they left of Magus at the last minute?

Of all the PS1 RPG's, CC is my 2nd favorite after FF7.

(back to the comic)
Very nice job there Goonba on the blue-ribbon garden.

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