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Episode 42: Where to next? let the story lead the way!

August 31st, 2012, 11:00 am

Average Rating: 5.00
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Author's Comments:

Reply zignoff, June 30th, 2012, 11:33 am

Today's Review ahead! Alright this time, I mentioned I would be doing a review on a critic raved game that wasn't all that. Well here is the review on the Indie developed game Journey!

Journey is a PSN exclusive game that tries to be art, but majorly fails on being what people paid for, including me, a GAME, it has too much video, and not enough game in it.

Graphics 7/10: Now let's begin with the major focus of the game obviously it wasn't the gameplay. It's the Graphics, and honestly while they ARE nice, they really aren't nearly as incredible as people make them out to be. One of the major issues why this game is nowhere near as beautiful as their earlier game FLOWER, is due to the lack of variety in their color palette, and what they do with it, the game while having pretty blue skies, orange endless sand, white snow, and greyish green ruins, that's sadly the limit of the palette they used, Blues, Whites, Greys, and Orange.

While flower, uses a full RAINBOW of colors in a flourish of twisting and beautiful blends. While Journey uses them their 4 colors over the entire game and shoves them down your throat constantly, Journey more of forces the OOOO and AHHHH, effects, then genuinely making them feel as something important.

Sounds/Music 9/10: Now the game has littlee in the ways of sound effects, basic steppings that do sound like someone stepping through the sands. Various creatues that make bird like sounds, and large "monsters" that have a vicious roar to them.

The real second part of what makes this game is the music, this I have to give props for the full orchestra of music is wonderful and gives a correct emphasize on the areas and setting each zone gives, from feeling the true freedom of flying through the air, to the creepy catacombs of the underworld. You have to listen to it to truly appreciate it.

Story 1/10: The game is supposed to have some story that we are supposed to figure out, but sadly the STORY elements are SO vague it's not even funny, I could explained what I believe the story is, but I can't be sure, and to be honest I HATE these style of games. If I DON'T have full control over the story like in Dragon Age, and MOST of the Mass Effect series, (Except that failure that is ME3), then tell me the story I PAID YOU for!

Gameplay 1/10: Now we come to the last part, and as before the most important element to a GAME, and this GAME fails to deliver on almost every aspect, the game is simply walk from point a to b, occasionally jump and hover from point to point.

Now this could be fun, but if it wasn't so restricted, also another major issue comes from the fact it was also mention you could use your SCARF to sled across the desert as a form of transportation, and that the areas would be long enough to warrant such a function, but sadly their is no real sleding function except for one small stage, that is forced onto you.

Along with that their are various symbols you can find that will power UP your scarf and make it longer then reason for this, is that you find spots that give power in order the "FLY/Hover".

Which is fine for the first time through, HOWEVER where the game fails massively is the fact there is NO replay value, no incentive for playing over, after you experience the "Experience" the game has little to offer, you lose all the scarf power ups you EARNED through your playthrough, and you don't get any kind
new gameplay functions to make the next time through new or exciting. it fails miserably at being what it was MEANT to be a GAME.

Overall 3/10: As an artist I can't help, but be impressed by the beautiful scenery and the incredible music, though it's not as impressive as what Flower offered, one of the companies earlier projects.

HOWEVER as a gamer, the project was a failure as it did not supply an experience that made me to want to play it over and over again, it offered limited and boring gameplay, and literally no incentive to play the game over again, it is NOT a game, and as such does not deserve the praise it receives by critics, nor does it deserve the price it charges for it. If you have to get it, wait till it comes goes down to 5 bucks, because that's the MOST it's worth.

"Legend of Zelda is a Registered Trademark of Nintendo, all rights are reserved to them for using their characters likeness."

User's Comments:

Reply qazox, August 31st, 2012, 11:56 pm

an NPC in a non-FF/DQ game from the NES era?

MC's gonna be waiting a long time.

Reply zignoff, September 1st, 2012, 1:15 am

That's Pretty much the idea @qazox: :)

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